Thursday, August 30, 2012

GW2 report: Level 17


It’s here! And it’s almost better than Christmas!

Since I preordered, I’ve been playing Guild Wars 2 starting 8/25. Last night, I hit level 17 and tonight I plan on getting to at least 18.5. I’d shoot for more, but real life calls – I need to stop by a going away party for a friend.

Everything in this onlineMMORPG has been really thought through, and it really shows. Leveling isn’t boring like some other games. There isn’t much in the way of grinding. You complete your story quests as well as heart quests (localized quests marked on your map in the form of hearts). You also find all interest points on the map as well as vistas – which you have to reach climbing a somewhat unorthodox path. Completion of zones on the map gives you additional XP, as well as the traditional XP generator: killing monsters.

The first person to actually level cap (which is at 80, by the way) is a French man who got there by crafting. How, you ask? His guild continually farmed the resources he need and sent them to his account so he could continuously craft. Not the most traditional way to level cap the fastest, but hey – it worked. Personally, I am choosing to savor leveling and am working my way to completing every zone I encounter.

The quests are pretty interesting and I haven’t yet dabbled in structured PvP. But what really sets this game apart is World v World combat. It was such an impressively massive scale. And I died a lot. But it was still totally awesome.

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