In the olden days, I had to walk to school – barefoot, in
the snow, uphill both ways. Ok, so I didn’t…but I did have to walk (or ride my mount) to get to my instances in MMOs instead of
insta-travelling there.
MMORPG games are now favoring one-click entrances into instances
and raids. You can literally get there from your menu – no walking, no
attacking NPCs on the way, no real work involved. Times are changing, and not
for the better.
Honestly, if you don’t want to work that hard on progressing
your character and getting cool armor, why are you playing an MMO to begin
with? Especially now that you can play an FPS (first person shooter) that will
also do some (though not as much) character progression. Some games even let you
do a little customization (like in Team Fortress 2, you can customize the hat
you wear).
Additionally, PvP is becoming more and more like FPS games.
In a modern MMORPG, you queue up in a waiting room of sorts, and then are put
into a PvP situation with a limited number of opponents. Again, why not just
play an FPS if you want to battle a limited number of bad guys at a time?
In the olden times, MMO battlegrounds weren’t restricted to a small number of players. You used to be able to go out and fight on a battlefield
swarming with opponents; it was both overwhelming and ridiculously fun. All of
that is gone now, favoring this new insta-zoned PvP. Maybe it’s time for
someone to make a ‘new’ genre – something to fill the void the traditional
MMORPG has left.
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